Golf Course Management

MAR 2017

Golf Course Management magazine is dedicated to advancing the golf course superintendent profession and helping GCSAA members achieve career success.

Issue link: http://gcmdigital.gcsaa.org/i/792030

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The next big thing(s) Cornell University graduate turfgrass and education student Carson Letot encountered an alligator on the trade show floor at the Golf Indus - try Show. Seriously. He did. Well, sort of. "It scared me," Letot says. I wanted to tell it to stay back." Welcome, Carson, to golf's new frontier: virtual reality, or "VR" for short. Strap on a headset, and you can reach out and touch the future virtually. This technology is making an impact in the golf industry, and not simply in the making of golf clubs. Businesses dabble in it in a variety of ways. One of them, Harris Kalinka, set up shop last month in booth 1643 inside the Orange County Convention Center in Orlando at GIS. Its leaders, Andrew Harris and Juris Kalinka, established their golf course animation company a decade ago. Think of the movie "Shrek," but in golf terms. Their charge is to aid golf course architects, golf clubs and inves - tors in seeing the future. Harris Kalinka takes drawings, sketches and designs and transforms them into 3D form, with details right down to the type of grass. If you have the software and equipment, you could be in New York and visualize a golf course in Los Angeles, Australia or wherever you'd like. Photo by Roger Billings

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